3/14/2024 0 Comments Texturepacker scale mode![]() ![]() Install command line client and integrate TexturePacker into your build easilyĮdit your. SWF - Flash animations - including frame labels TexturePacker can directly import the following file formats: The effect of compression or dithering is nearly invisible on high-resolution devices or moving objects. background, characters, impact objects and so on.Ĭompress your sprite sheet and drastically reduce memory usage.įor maximum performance directly export to your target system's image formats like for example PVR. Have different sprite sheets for different categories, e.g. ![]() Sort sprites to multiple texture atlases: TexturePacker creates multiple image and data files if not all sprites could be packed into a single texture. TexturePacker uses sub-folder names as part of the final sprite name.ĭistribute sprites across multiple sheets: Preserve the folder structure as part of the sprite names: Sort your sprites in folders, TexturePacker inherits your folder structure. Publish for all devices with a single clickĭrag and drop your complete asset folder into the Sprites Panel. Automatically downscale sprites for all devices ![]()
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